Subscribe Home Blog Talks Papers Projects

Category: Vulkan

2018

SPIR-V Compression: SMOL vs MARK Oct 31, 2018
#code #vulkan #rendering #rant

2016

Shader Compression: Some Data Sep 13, 2016
#rendering #vulkan
SPIR-V Compression Sep 1, 2016
#code #vulkan #rendering

Recent Posts

  • Blender FBX importer via ufbx
  • US New Orleans Trip 2025
  • Surface-Stable Fractal Dither on Playdate
  • Doom in Blender VSE
  • Verbosity of coding styles
  • A year in Blender VSE land
  • Vector math library codegen in Debug
All Posts

Categories

  • blender (11)
  • code (130)
  • compilers (17)
  • conferences (10)
  • d3d (20)
  • demos (40)
  • devtools (22)
  • energy (1)
  • games (20)
  • giving (3)
  • gpu (44)
  • mobile (7)
  • opengl (19)
  • papers (12)
  • performance (47)
  • personal (13)
  • random (67)
  • rant (55)
  • rendering (64)
  • travel (8)
  • unity (64)
  • vulkan (3)
  • web (2)
  • work (64)
Text content © Aras Pranckevičius. Code snippets are public domain, unless specified otherwise.