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Category: rant
2019
Investigating compile times, and Clang -ftime-report
Jan 12, 2019
#code
#compilers
#devtools
#rant
Mentoring: You Won't Believe What Happened Next!
Jan 7, 2019
#rant
#unity
#work
2018
"Modern" C++ Lamentations
Dec 28, 2018
#code
#compilers
#rant
C++11 way of initializing integers
Dec 20, 2018
#code
#rant
SPIR-V Compression: SMOL vs MARK
Oct 31, 2018
#code
#vulkan
#rendering
#rant
Random Thoughts on Raytracing
Mar 21, 2018
#d3d
#gpu
#rant
UWP/WinRT Headers are Fun (not)
Jan 19, 2018
#code
#rant
2017
User's POV and Empathy
May 7, 2017
#random
#rant
#code
A case of slow Visual Studio project open times
Mar 22, 2017
#code
#devtools
#rant
#work
2016
Amazing Optimizers, or Compile Time Tests
Dec 9, 2016
#code
#compilers
#rant
Interview questions
Nov 5, 2016
#rant
#work
2015
Random Thoughts on New Explicit Graphics APIs
Mar 13, 2015
#d3d
#gpu
#opengl
#rant
2014
Rant about rants about OpenGL
May 31, 2014
#opengl
#rant
2011
Prophets and duct-tapers or: useful programmer traits
Sep 9, 2011
#code
#rant
Notes on Native Client & Pepper Plugin API
Jun 2, 2011
#rant
#web
Stories of Universities
Apr 1, 2011
#random
#rant
A Non-Uniform Work Distribution
Feb 16, 2011
#rant
#work
2009
Improving C#/Mono for Games
Nov 14, 2009
#games
#rant
#unity
Shaders must die
May 5, 2009
#gpu
#rant
#rendering
Another Vista review (after 6 months of usage)
Mar 18, 2009
#random
#rant
#work
How view on C++ changes over time
Mar 1, 2009
#code
#rant
2008
Achievement of the week: MakeVistaDWMHappyDance
Dec 11, 2008
#code
#random
#rant
#work
Cool tech vs. boring details
Nov 22, 2008
#rant
#work
Crunchtime!
Nov 10, 2008
#rant
#unity
#work
The awesome support we do
Oct 30, 2008
#rant
#unity
#work
Implicit to-pointer operators must die!
Oct 9, 2008
#code
#rant
#work
OpenGL 3: a big step in no direction at all?
Aug 20, 2008
#opengl
#rant
Invincible shutdown buttons!
Jul 9, 2008
#random
#rant
The problem with Vista
Jun 3, 2008
#rant
Argh MFC!
May 20, 2008
#code
#rant
#work
On job titles and design patterns
May 9, 2008
#code
#rant
#work
#personal
My experience with Crysis so far
Feb 15, 2008
#games
#random
#rant
Holy FPU precision, Batman!
Jan 22, 2008
#d3d
#rant
#unity
#work
2007
Demos and politics
Sep 3, 2007
#demos
#random
#rant
Can you set OpenGL states independently?
Jul 25, 2007
#opengl
#rant
#work
OpenGL pbuffers suck!
Jun 4, 2007
#opengl
#rant
#work
It's harder than "just use shaders"!
May 7, 2007
#rant
Who writes software nowadays?
Apr 3, 2007
#rant
ARB_vertex_buffer_object is stupid
Mar 22, 2007
#opengl
#rant
2006
A steam of random things
Aug 14, 2006
#demos
#opengl
#rant
#unity
Windows on a Mac experience
Jun 1, 2006
#rant
Threading woes
Mar 27, 2006
#rant
2005
InteraMotion closes offices
Sep 14, 2005
#rant
#work
Doing something
Aug 30, 2005
#demos
#random
#rant
Software of the week
Aug 23, 2005
#random
#rant
Press releases and other noise
Jul 8, 2005
#demos
#rant
How to be creative
Jun 13, 2005
#rant
3D engine design redux
Jun 3, 2005
#rant
3D engine design
Jun 2, 2005
#rant
Master thesis weirdness
Apr 23, 2005
#rant
Not dead yet!
Mar 29, 2005
#random
#rant
Code dependencies
Feb 26, 2005
#code
#rant
Software usability
Feb 25, 2005
#rant
A bunch of hacks
Feb 10, 2005
#code
#rant
#work