I am Aras Pranckevičius. I can read and write code.
I work at Unity Technologies on Unity.
nesnausk! is my demoscene stuff.

Contents

Blog and me on twitter.
Articles and talks on 3D, graphics etc.
Free time programming projects here and on github.
My Curriculum Vitae.

Updates

2011-08-20: Papers page updated with my talks from Siggraph 2011, Develop 2011 and more.
2010-08-20: Project: GLSL Optimizer.
2010-06-13: Project: HLSL to GLSL translator.
2009-11-20: Article: Direct3D GPU hacks.
2009-08-04: Article: compact normal storage for small g-buffers.