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I am Aras Pranckevičius. I can read and write code.
I work at Unity Technologies on Unity.
nesnausk! is my demoscene stuff.

Contents

I Blog.
I tweet as @aras_p.

Occasionally I do Talks and write articles on 3D and graphics stuff.

Free time programming projects here and on github. My CV here.

Recent Posts

  • 10 Years at Unity
  • Careful With That STL map insert, Eugene
  • Optimizing Unity Renderer Part 3: Fixed Function Removal
  • Optimizing Unity Renderer Part 2: Cleanups
  • Optimizing Unity Renderer Part 1: Intro

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