Welcome, I'm Aras Pranckevičius, also known as NeARAZ. I am a
programmer. This page is mostly programming / computer graphics oriented, from time to time I'll put
some notes, rants, files, images and source here. Most of the information is in
English, except some rants here and there - those are
in Lithuanian.
I work at Unity Technologies on Unity game development tool. You really want to check it out!
I'm a member of a demo/graphics/game group nesnausk!
Occasionally I write demo reviews for demo.scene.lt
What's new 
- 2008-01-13
- Sizer - executable symbol size report utility.
- 2007-11-12
- Oblique near plane for ortho cameras.
- 2007-04-02
- A small article on transformation matrices.
- 2006-01-06
- ShaderX4 contains two articles of mine!
- 2006-01-04
- Started working at OTEE on Unity game development tool.
- 2005-11-01
- Techdemo: an attempt to do HDR with MSAA.
- 2005-10-03
- An article on Efficient D3DX effects state management. With a implementation that works!
- 2005-08-05
- Demo in.out.side took 1st place in Imagine Cup 2005!
...ah, not interesting old news...
What you can find here