Papers and Articles

English

Lithuanian

  • Gentle Introduction to the Game Industry (2009 April)
    Talk I gave at a small local 3D/gamedev conference. Slides (13MB pdf).
  • Rendering Soft Shadows in Real-Time a.k.a. my master's thesis (2005 May)
    Basically, I present two algorithms for rendering (fake) soft shadows in realtime. One is also published in ShaderX3 (Fake Soft Shadows...), the other is in ShaderX4. Low quality PDF of my work is here (Lithuanian).
  • Introduction to modern GPU architecture (2003 Oct)
    A presentation for the University on modern GPUs, their architecture and programmability features. Paper (doc) and slides (ppt).
  • 3D FAQ (2003 Jul)
    Some answers to questions I constantly receive :)