Papers and Articles
English
Lithuanian
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Rendering Soft Shadows in Real-Time aka my master's thesis (2005 May)
Basically, I present two algorithms for rendering (fake) soft shadows in realtime. One is also published in ShaderX3 (Fake Soft Shadows...),
the other is in ShaderX4. Low quality PDF
of my work is here (Lithuanian).
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Introduction to modern GPU architecture (2003 Oct)
A presentation for the University on modern GPUs, their architecture and programmability features.
Paper (doc) and
slides (ppt).
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3D FAQ (2003 Jul)
Some answers to questions I constantly receive :)