Category: Rant 2015 Random Thoughts on New Explicit Graphics APIs Mar 13 2015 2014 Rant about rants about OpenGL May 31 2014 2011 Prophets and duct-tapers or: useful programmer traits Sep 09 2011 Notes on Native Client & Pepper Plugin API Jun 02 2011 Stories of Universities Apr 01 2011 A Non-Uniform Work Distribution Feb 16 2011 2009 Improving C#/Mono for Games Nov 14 2009 Shaders must die May 05 2009 Another Vista review (after 6 months of usage) Mar 18 2009 How view on C++ changes over time Mar 01 2009 2008 Achievement of the week: MakeVistaDWMHappyDance Dec 11 2008 Cool tech vs. boring details Nov 22 2008 Crunchtime! Nov 10 2008 The awesome support we do Oct 30 2008 Implicit to-pointer operators must die! Oct 09 2008 OpenGL 3: a big step in no direction at all? Aug 20 2008 Invincible shutdown buttons! Jul 09 2008 The problem with Vista Jun 03 2008 Argh MFC! May 20 2008 On job titles and design patterns May 09 2008 My experience with Crysis so far Feb 15 2008 Holy FPU precision, Batman! Jan 22 2008 2007 Can you set OpenGL states independently? Jul 25 2007 OpenGL pbuffers suck! Jun 04 2007 It's harder than "just use shaders"! May 07 2007 Who writes software nowadays? Apr 03 2007 ARB_vertex_buffer_object is stupid Mar 22 2007 2006 A steam of random things Aug 14 2006 Threading woes Mar 27 2006 2005 InteraMotion closes offices Sep 14 2005 Doing something Aug 30 2005 Software of the week Aug 23 2005 Code dependencies Feb 26 2005 A bunch of hacks Feb 10 2005