Category: Opengl 2015 Random Thoughts on New Explicit Graphics APIs Mar 13 2015 2014 Rant about rants about OpenGL May 31 2014 Cross Platform Shaders in 2014 Mar 28 2014 2012 Non Power of Two Textures Oct 17 2012 2011 Mobile graphics API wishlist: some features Mar 19 2011 Mobile graphics API wishlist: performance Mar 04 2011 iOS shader tricks, or it's 2001 all over again Feb 01 2011 2010 GLSL Optimizer Sep 29 2010 Compiling HLSL into GLSL in 2010 May 21 2010 2008 ARB_draw_buffers Dec 30 2008 OpenGL 3: a big step in no direction at all? Aug 20 2008 Depth bias and the power of deceiving yourself Jun 12 2008 2007 What OpenGL actually needs Nov 08 2007 Is OpenGL really faster than D3D9? Sep 23 2007 Can you set OpenGL states independently? Jul 25 2007 Debugging story: video memory leaks Jul 14 2007 OpenGL pbuffers suck! Jun 04 2007 ARB_vertex_buffer_object is stupid Mar 22 2007 2006 A steam of random things Aug 14 2006