Talks & Demos From Assembly 2009

I went to Assembly 2009 demoparty this year.

No demo submissions, but I did a seminar presentation about developing graphics technology for small games (PDF slides). Mostly on hardware statistics, GPU features, testing and stability:

Asm’09 seminar: developing gfx tech for small games from Unity3D on Vimeo.

However, the awesome talk was given by ReJ: low level iPhone (pre-3GS) rendering details (PDF slides). Inner workings of iPhone’s GPU, OpenGL ES drivers, command buffers, VFP assembly and so on. Bringing assembly back to the Assembly, yeah!

Asm’09 seminar: developing gfx tech for small games from Unity3D on Vimeo.

If you’re going to watch some demos from Assembly 2009, make sure to see:

  • Frameranger (1st place demo). Rocked the big screen! Seems somewhat unfinished though.

  • The Golden Path (3rd place demo) - for something fresh. Also, a good way to disprove the saying that “the winners don’t take drugs” :)

  • Muon Baryon (1st place 4 kilobyte intro) - that’s what kids do with sphere marching on the GPU these days.

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