Lolshadows!
In this age of the interwebs we have Lolcats, we even have LOLCODE… why can’t we have Lolshadows?

This is actually me debugging point light shadows (that happen to use depth encoded into RGBA8 cubemaps).

This is what happens when you use a too wide Poisson disc blurring in screen space and no prevention of “shadow leakage” over different depths.
LOL! Internet!

So I was doing a random Google Images search for the exact phrase “lol internet” and the “CAN I HAS SHADOWS PLZ?” image came up on the second page. I was immediately interested in this particular image because the interference patterns looked strikingly similar to one of my own projects here: http://peaceoutside.org/interference.php
Very interesting stuff.
[...] Continuing the old theme… [...]