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	<title>Comments on: A day in the life&#8230;</title>
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	<link>http://aras-p.info/blog/2006/07/06/a-day-in-the-life/</link>
	<description>Random thoughts of a triangle pusher</description>
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		<title>By: Sepa</title>
		<link>http://aras-p.info/blog/2006/07/06/a-day-in-the-life/#comment-153</link>
		<dc:creator>Sepa</dc:creator>
		<pubDate>Sat, 08 Jul 2006 09:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://aras-p.info/blog/?p=95#comment-153</guid>
		<description>Thanks for an informative overview about one day of real developer. :) Very interesting post.</description>
		<content:encoded><![CDATA[<p>Thanks for an informative overview about one day of real developer. :) Very interesting post.</p>
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		<title>By: mcpunky</title>
		<link>http://aras-p.info/blog/2006/07/06/a-day-in-the-life/#comment-154</link>
		<dc:creator>mcpunky</dc:creator>
		<pubDate>Fri, 07 Jul 2006 10:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://aras-p.info/blog/?p=95#comment-154</guid>
		<description>Aww, this was very kind of you. Now I&#039;m truly bright about how you guys work. Thank you. Btw, the mfx demo is insane.</description>
		<content:encoded><![CDATA[<p>Aww, this was very kind of you. Now I&#8217;m truly bright about how you guys work. Thank you. Btw, the mfx demo is insane.</p>
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	<item>
		<title>By: NeARAZ</title>
		<link>http://aras-p.info/blog/2006/07/06/a-day-in-the-life/#comment-155</link>
		<dc:creator>NeARAZ</dc:creator>
		<pubDate>Thu, 06 Jul 2006 10:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://aras-p.info/blog/?p=95#comment-155</guid>
		<description>I&#039;m not quite sure myself, but my impression is that functional test is more from user&#039;s perspective, kind of black-box testing. E.g. does a car in some car project works like it should. Or does lighting look like it should.&lt;BR/&gt;&lt;BR/&gt;A unit test is about the internals and tests a small piece of isolated stuff. E.g. if I set a rendertexture to be active, does it actually become active after that.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not quite sure myself, but my impression is that functional test is more from user&#8217;s perspective, kind of black-box testing. E.g. does a car in some car project works like it should. Or does lighting look like it should.</p>
<p>A unit test is about the internals and tests a small piece of isolated stuff. E.g. if I set a rendertexture to be active, does it actually become active after that.</p>
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	<item>
		<title>By: ent</title>
		<link>http://aras-p.info/blog/2006/07/06/a-day-in-the-life/#comment-156</link>
		<dc:creator>ent</dc:creator>
		<pubDate>Thu, 06 Jul 2006 01:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://aras-p.info/blog/?p=95#comment-156</guid>
		<description>Nice post! :-)&lt;BR/&gt;&lt;BR/&gt;Could you describe the difference betwen an unit test and a functional test?&lt;BR/&gt;&lt;BR/&gt;I am not currently doing any distinction between my tests and would like to know about it.&lt;BR/&gt;&lt;BR/&gt;Thanks.</description>
		<content:encoded><![CDATA[<p>Nice post! :-)</p>
<p>Could you describe the difference betwen an unit test and a functional test?</p>
<p>I am not currently doing any distinction between my tests and would like to know about it.</p>
<p>Thanks.</p>
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