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	<title>Comments on: State management in D3DX Effects</title>
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	<link>http://aras-p.info/blog/2005/09/24/state-management-in-d3dx-effects/</link>
	<description>Random thoughts of a triangle pusher</description>
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		<title>By: Lost in the Triangles &#187; Blog Archive &#187; State management in D3DX Effects #2</title>
		<link>http://aras-p.info/blog/2005/09/24/state-management-in-d3dx-effects/comment-page-1/#comment-181</link>
		<dc:creator>Lost in the Triangles &#187; Blog Archive &#187; State management in D3DX Effects #2</dc:creator>
		<pubDate>Sun, 25 Mar 2007 23:15:08 +0000</pubDate>
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		<description>[...]       &#171; State management in D3DX Effects Rag Doll Kung Fu [...]</description>
		<content:encoded><![CDATA[<p>[...]       &laquo; State management in D3DX Effects Rag Doll Kung Fu [...]</p>
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		<title>By: Lost in the Triangles &#187; Blog Archive &#187; An article on efficient D3DX Effects state management</title>
		<link>http://aras-p.info/blog/2005/09/24/state-management-in-d3dx-effects/comment-page-1/#comment-180</link>
		<dc:creator>Lost in the Triangles &#187; Blog Archive &#187; An article on efficient D3DX Effects state management</dc:creator>
		<pubDate>Sun, 25 Mar 2007 23:12:53 +0000</pubDate>
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		<description>[...] article on efficient D3DX Effects state management  I wrote an article on the subject I was talking about recently - an auto-magical system that manages device states in the effects. The article and [...]</description>
		<content:encoded><![CDATA[<p>[...] article on efficient D3DX Effects state management  I wrote an article on the subject I was talking about recently &#8211; an auto-magical system that manages device states in the effects. The article and [...]</p>
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